Map and Reduce Primitive Arrays Without Clojure Macros

Neanderthal vs. ND4J – Vol 1 – Native Performance, Java and CPU

Neanderthal vs ND4J - vol 2 - The Same Native MKL Backend, 1000 x Speedup

Interactive GPU Programming - Part 3 - CUDA Context Shenanigans

Interactive GPU Programming – Part 2 – Hello OpenCL

Neanderthal and friends support CUDA 9, Java 9, and Clojure 1.9

Clojure Numerics: Orthogonalization and Least Squares

Interactive GPU Programming, Part 1: Hello CUDA

Clojure Numerics, Part 6 - More Linear Algebra Fun with Least Squares

Singular Value Decomposition (SVD) for Programmers

Special Linear Systems and Cholesky Factorization for Programmers

LU Factorization and Linear Systems for Programers

Clojure Linear Algebra Refresher (2) – Eigenvalues and Eigenvectors

Clojure Linear Algebra Refresher (4) – Linear Transformations

Clojure Linear Algebra Refresher – Matrix Transformations

Clojure Linear Algebra Refresher (1) – Vector Spaces

CUDA and CuBLAS GPU Matrices in Clojure