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What Game Engines Know About Data That Databases Forgot

"Nothing In Our Games Will Be AI-generated. Ever," Says Warframe Community Director Megan Everett

youtube playables games save data is just plain json and you can edit it

PlayStation 3 emulator makes Cell CPU 'breakthrough' that improves performance in all games

Conway's Game of Life is often my first real project when learning a new language. It was fun writing it in Rust.

Gabe Newell "stepped back" from making games at Valve after Portal 2 because everyone kept agreeing with him when he wanted "to be part of the team and come up with ideas"

The 1987 game “The Last Ninja” was 40 kilobytes

PS6 Could Ditch Built‑In Disc Drive, Let Players Buy External Unit for Physical Games

Battle for Wesnoth: open-source, turn-based strategy game

Power-washing, pool-cleaning and mowing – playing games about mundane jobs

Show HN: A game where you build a GPU

Sopwith – 1984 Game (2000)

Sony's battle against shovelware publishers persists as it purges another load of crap games from the PlayStation Store

Flame Up - 2D fighting game made with godot-rust

LLM plays an 8-bit Commander X16 game using structured "smart senses"

Five years of building my game engine Taylor

A game with programmable space combat written in Go

Take-Two Interactive Fires Head of AI Weeks After CEO Says AI Can't Make Games Like GTA 6

Show HN: Moon simulator game, ray-casting

Denuvo has been broken, company promises countermeasures against new DRM bypasses — zero-day game releases become norm as security concerns mount over hypervisor-based bypass

LÖVE: 2D Game Framework for Lua

Nightdive's Larry Kuperman retires after 25-year career in games: "We never looked at games as products": "If I have one parting lesson to give to the industry, it's never say die."

Nash Equilibrium for Terminal Maneuvers

Easters - an adventofcode-like challenge for easter

Breaking the console: a brief history of video game security

The tech behind words.zip (infinite mmo word search game)

Reverse Engineering Crazy Taxi

After finishing my Conway's Game of Life simulation, I also simulated Brian's Brain

Valve Releases Native Steam Link App For Apple's Vision Pro

Making Gamedev Tooling For Windows 3.1 in Turbo C++

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