Loading...

Tag trends are in beta. Feedback? Thoughts? Email me at [email protected]

How GCC Eliminates Unnecessary Integer Division

Type Punning in C and C++

Implementing FMA and finding bugs in C and Rust standard libraries

Data races and the limits of ThreadSanitizer in C and Go

Super Smash Bros Melee gets fully decompiled after over six years of effort — ambitious and technically impressive project delivers GameCube classic as C code

A quick overview of atomics in C

type declaration syntax

proposal: cmd/cgo: cgo without a C toolchain · Issue #81450 · golang/go

I just migrated my codebase to golang from C

Google's "Painful To Maintain" Binder C Linux Driver Being Removed In Favor Of Rust

C. difficile colonization in infants reshapes gut development, challenging a long-held assumption

C*: Unifying Programming and Verification in C (2025)

Making portable my unportable transputer C compiler

Why do common Rust packages depend on C code? (2023)

Go 1.27: parallelism finally competitive with C?

16-bit Intel 8088 chip (c. 1985)

Solod 0.4: Better C interop

C Is Not a Low-Level Language (2018)

CZet – A more powerful C without C++, 100% ISO C compatible

SDCC – Small Device C Compiler

C

What every kernel programmer should know about Jump Labels

Untangling Lifetimes: The Arena Allocator (2022)

go-astiav: FFMpeg and libav C bindings are now compatible with ffmpeg n9.0

Into the depths of C: Elaborating the de facto standards (2016)

How can you not be romantic about UNIX domain sockets?

Resident Evil 4 (GameCube) – complete byte-identical decompilation to C/C++

i made my own programming language in C + Flex just for fun

Comparing reflection capabilities of C++, Zig and C3

Show HN: Npunlock – Run custom C kernels for Intel NPUs

More →