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Decoding the NEC V20 Microcode

Radix_FW60: handheld CP/M 2.2 computer

GentleOS/16 hobby OS for vintage 16-bit PCs

How I converted BBC Micro Elite into a two-player game

NES dumping over audio

See Windows CE Running On The N64

Compression in Full Quiet

GEM for Linux provides a classic graphical desktop with windows, menus, dialogs & a 68K emulator

Casey Muratori – The Root of the Root of All Evil – BSC 2026 [video]

Japan tried to build an operating system for the world, the US intervened

Homebrew 68K Machine Has a PCI Bus

Are We Legacy Computing Yet?

How I developed an Am29000 C compiler and web browser

Digitizing super 8 film yourself

Kodak DC50 now usable on the Apple II

The art of CHIP-8

The immortal 1984 Macintosh (restoration diary)

Decoding Magic School Lunar's Save Game Format

How to Make a Nintendo 64 Game in 2026

A Versatile PDP-11/70 Emulator

A Perfect SimCity

clicky: A clickwheel iPod emulator

Jason Jones interview in "Tricks of the Mac Game Programming Gurus" (1995)

The Early Days: A History of Interactive Computing

nokia-dct3-emulator: Open-source emulator + analysis toolkit for Nokia DCT3 phones

CP/M-386 – CP/M for 386 protected mode, derived from CP/M‑68K

AppleWorks on the Apple II

Microsoft Word for Windows 1.1a, Native X64 Port

Super Mario Derivations

How Dolphin deals with the anti-piracy of "The Smurfs Dance Party" (2017)

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