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Cycle-accurate 6502 emulator as coroutine in Rust

"Monster Splash" a double-hires demo for Apple IIe

TRIPUTER: NS32000-family systems on an FPGA

Joe Decuir Engineering Notebook 1978

StarGrid: A new Palm OS strategy game

I'd like to speak to the Bellcore ManaGeR

Reminiscing about Turbo Pascal

The Peach meme: On CRTs, pixels and signal quality (again)

Period-Correct Graphics in PC Emulators: Part 1 – The Amiga

w11: PDP-11/70 CPU core and SoC

Recreating the Canon Cat document interface

Stone Tools: Exploring retro productivity software from the 8/16-bit era

Micro Machines BIC-23 PCB with hardware ROM patch

Crowdsourced console clocks - proving that SNES sound chips run fast with real data

I turned the Lego Game Boy into a working Game Boy

Meshtastic 64: A meshtastic radio for the Commodore 64

Microsoft BASIC for 6502 Microprocessor – Version 1.1

Your very own humane interface: Try Jef Raskin's ideas at home

History of the Gem Desktop Environment

Classic GTK1 GUI Library

From Steam to Floppy: Porting Modern TypeScript to Run on DOS

Refurb Weekend: Silicon Graphics Indigo² Impact 10000

The Gameboy emulator that runs everywhere (Terminal, Web, Desktop)

Bad Apple but it's played inside Super Mario Bros

A simulator significantly inspired by the first commercial transistor computer, the Metrovick 950

Classic 8×8-pixel B&W Mac patterns

Lava RGB

Tips for installing Windows 98 in QEMU/UTM

Installing and Using Debian With My Decades-Old Genuine DEC vt510 Serial Terminal

The 16-year odyssey it took to emulate the Pioneer LaserActive

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