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A silly diffuse shading model

One formula that demystifies 3D graphics

No Graphics API

What an unprocessed photo looks like

Tixl: Open-source realtime motion graphics

2D Distance Functions

Learn computer graphics from scratch and for free

CD Extended Graphics

Chafa: Terminal Graphics for the 21st Century

We replaced H.264 streaming with JPEG screenshots (and it worked better)

Understanding your Linux graphics driver stack

Phoenix: A modern X server written from scratch in Zig

Functional Flocking Quadtree in ClojureScript

Notes on Gamma

Color Spaces, Gamuts, and Transformations

Researchers have invented a display technology for on-screen graphics that are both visible and haptic, meaning that they can be felt via touch

How do graphics drivers work?

A trip through the Graphics Pipeline (2011)

Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates

This PNG shows a different version when loaded in Chrome than in Safari

Introducing miniray — a WGSL minifier

normals_revisited: revisiting a known normal transformation in computer graphics (2019)

A vector graphics workstation from the 70s

A Couple 3D AABB Tricks

Go now has its own professional graphics ecosystem, GoGPU

The experimental Sokol Vulkan backend

Virtualizing Nvidia HGX B200 GPUs with Open Source

Using edge detection to preserve significant features while downsampling

Zig Vulkan book

L5: A Processing Library in Lua for Interactive Artwork

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