Loading...

Tag trends are in beta. Feedback? Thoughts? Email me at [email protected]

Fast and Gorgeous Erosion Filter

A Decade of Slug

Some Words on WigglyPaint

Traditional user-interface graphics: icons, cursors, buttons, borders, and drawing style

The curious case of retro demo scene graphics

JPEG Compression

Separating the Wayland compositor and window manager

I hate: Programming Wayland applications

The Xkcd thing, now interactive

Glaxnimate vector graphics editor now part of KDE

Introducing wgsl-rs

Fyrox 1.0.0

The Best Darn Grid Shader (Yet)

Graphics Programming Resources

‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5’s ‘photoreal’ graphics alterations

Is there a graphics library that wont require me to write 300 lines of boilerplate?

Video Encoding and Decoding with Vulkan Compute Shaders in FFmpeg

Building a Procedural Hex Map with Wave Function Collapse

R: A Language for Data Analysis and Graphics (1996)

ROCm 7.1.1: you can (not) build

A rant about resolutions

Too Much Color

GUI framework from scratch built with Vulkan, windowing from scratch too

Nvidia dominates gaming GPU market with 95 percent share as sales of AMD Radeon graphics plummet to a historical low of 5 percent

clangd for CUDA device code

Libadwaita 1.9

54kb minecraft clone made without a graphics library

Ply: Build cross-platform apps in Rust

Pre-2000 computer graphics: a specification and challenge for classic-style game development

Cellpond: Spatial programming without escape

More →