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Show HN: Audionaut – an open-source cross-platform multitrack audio editor

Sony released the first CD audio player on this day in 1982

I built a hover-to-play audio preview card with a real-time Web Audio EQ in vanilla JS -- no frameworks

Request for guidance on audio codecs in a WASM application

LG smart TVs caught logging audio with screen off and snooping on local devices

High-end audio brands are ditching CD players because nobody makes disc drives anymore

Digital Audio on the ZX Spectrum's 1-Bit Beeper

Collapse of mainstream optical drive supply kills high-end CD players — PS Audio and Naim halt production as component costs double

The Rise of Audio AR (2024)

Windows 11 September Update Kills Audio Output on Some PCs

Haiku Now Supports Changing Audio Outputs Live, Other Improvements

Audacity 4 Rebuilds the Open Source Audio Editor But Leaves Some Features Behind

Microsoft admits Windows 11's emergency update still breaks audio, and a fix may not arrive until October

A no-cost audio upgrade for my workstation

Reassurance

Microsoft patches Windows and Excel – breaks audio, remote access, and paste

Unix Year 2038 problem and the art of underestimating

Performance Engineering on Hard Mode

NES dumping over audio

Digital audio between synthesizers

Extracting audio files from a "LUKS2 encrypted volume"

PL Education in the Age of AI: Interview with Shriram Krishnamurthi

Phyllotaxis: An audio-reactive LED display

Saq: a system-wide PipeWire audio enhancer written in Rust

GitHub - evoluteur/tibetan-singing-bowls: Strike or rub a set of virtual Tibetan singing bowls: synthesized in the browser with Web Audio, with the beating overtones of the real thing.

aec3: full port of WebRTC audio processing

I built CursorFX: a zero-dependency canvas library for custom cursors, movement trails and click effects (38 plugins, sound synthesised with Web Audio, an F1 car cursor with a V10 engine)

Bit-Perfect Audio Player in Terminal

fixed three platform-specific audio capture bugs in the same release: Bluetooth on macOS, PipeWire on Linux, device switching on Windows

Need help building an audio tool

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