Infinitely rolling cubes with raymarching

Hybrid SDF-Voxel Traversal

Hash Functions for GPU Rendering

digit recognition in Shadertoy (draw a number)

Shadertoy Apple I Emulator

Molten Bismuth Shader

An Apple I Emulator in shader language

Raymarching tutorial

Just a shader

Wolfenstein's original rendering engine as 450 line shader with no external data

The Drive Home

Hopefully you guys will appreciate this tribute shader for Journey made by my friend/colleague

Fovea detector

Main Sequence Star | Shaders

OpenGL Shading Language Tutorial on cheaply setting up realistic Sand, glistening irregularly [use mouse to move sunlight position]

Shadertoy adds procedural GPU-generated music in the browser