Probably a bit wheel-reinvent-y, but what's the simplest way of setting up unreliable webrtc sockets, without needing an external signalling server?

Open source multiplayer game built with XState, WebRTC, Vue and WebGL without framework

Ask HN: Can a website kill my internet connection? (WebRTC)

Pion go webrtc implementation

webRTC InvalidStateError

Why is something as important as Go's implementation of Webrtc terribly documented

A simple WebRTC App

WebSockets vs. Server-Sent-Events vs. Long-Polling vs. WebRTC vs. WebTransport

Overlay networks based on WebRTC

WebRTC. How to establish a p2p connection between browsers