AstroBurst v0.3.4: Still working on it, now with FFT Phase Correlation Alignment, polishied and speedup.

It's actually insane how much effort the Rust team put into helping out beginners like me

I built an orbital app launcher with Rust and egui to learn the language. Feedback on my code would be much appreciated!

Special relativistic rendering with Bevy

Building a Rust-native NLE (video editor) with GPUI + wgpu — lessons learned and open questions

Copenhagen Hnefatafl

LightRest Ltd's LAGK Initiative - Leverage-Aware Governance Kernal

We rebuilt the Shockwave engine in Rust + WASM to save early 2000s web games

Hypertile: A zero dependency runtime tiling engine for Ratatui inspired by Hyprland

huge appreciation for the `objc2` crate - helped port GlazeWM to macOS!