I built a deterministic pre-execution evaluation engine in Rust. Looking for feedback on whether this solves a real operational problem.

Semantic-memory -- a local-first, rust-first advanced agent memory system (BM25, hybrid, hnsw(usearch) & RRF) with provenance & receipts(BLAKE3)

I wrote a neural network runtime from scratch in Rust—featuring custom automatic differentiation, SIMD, and CUDA

Shipped my first commercial Rust app: a disk visualizer for Windows built on GPUI — it also finds and clears your old target/ folders

Look at this

Dynamic pixel art pirate game written in Rust + raylib

yring: bounded SPSC ring buffer with batched atomics

I built a Windows File Manager in Rust

Building Charton: A WGPU-Powered General Visualization Library. Just pushed 50k points at 60 FPS on integrated graphics, but hit a WASM bottleneck

Kal: A Programming Language built from scratch!