node based multi-threaded molecule simulation visualizer

I was surprised the LSP is able to parse this. Good job ZLS 👍

We lowered the prices for RustWeek

Gravity and collision particles simulation, using macroquad for rendering and barnes-hut for optimization, could be better optimized

Someone remembered my project existed, so here's a 1.5 year progress update

I created a web framework in my own programming language

CSSC7 - Control Specified Source Compiling

Released "Vertex Enumeration" A crate for voronoi diagrams and other polytope problems

My First Rust Project

Made a cake for my boyfriend’s birthday