I got tired of DBeaver feeling sluggish, so I built a database client in Rust + GPUI

A SQLite compatible relational database built in Rust

Show r/rust: ZelosDB Studio – A local-first encrypted database suite built with Rust and Tauri v2

I built a relational database that stores everything in a GitHub repo - transactions are commits, branches are databases

Measuring the "Bullwhip Effect" in multi-tier databases: Why immediate retries spike PostgreSQL variance by 48% (and how token-bucket budgets fix it)

Glider: a single-node vector database in Rust that uses S3 as the source of truth

Tin: full-text search for Postgres

We ported the original Doom to SQL

The Physics of Database Speed: from 300 to 1M transactions per second

Flock is finally requiring police to have a real reason before searching its camera database

Partitioning in MySQL: How we cut peak database load by more than 80%.

Join Ordering, Part 1: The Shape of the Search Space

High-performance Database Architecture - Interview with Tyler Cloutier

97% of US database administrators are running obsolete programs

Supreme Court permits states to use SAVE database for citizenship checks

We used a database as a message queue. Now we use Kafka

Persistent Databases in the Browser with DuckDB-Wasm and OPFS

Massive Parallel Imports in Neo4j Without Deadlock and Lock Contention

San Jose officer fired for misusing Flock camera database in domestic abuse case

Adaptive Lossless Floating-Point Encoding in Apache Parquet

Microsoft killed FoxPro in 2007. Anyway, here's FoxPro revived

A search-and-inference database from scratch in pure Zig

Roundabouts Database

How We Built a Data Warehouse Using ClickHouse

Redenormalisation: Building a search index, the other way

Porting a graph database's connection layer from thread-per-connection to a libxev reactor

For months, OpenAI's agent swarms have been attacking online databases to find obscure facts

Simple and Efficient Row-Level Security

What if the fastest database call never left your process? Architectural trade-offs of in-process caching and server invalidation

ID design and primary keys

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