GPU-Powered Crayons, NPM Package Quarantine and Dave Branching Off Your Code Without Asking

RamShared: Writing a Linux userspace block driver in 100% Rust to turn idle GPU VRAM into 8.53 GB/s storage (ublk + io_uring)

Building a native Linux GPU-driven path-traced game engine in Rust + Vulkan 1.4 (TuxForge) — Architecture overview & feedback

Replacing an Electron app's Canvas/WebCodecs renderer with a Rust GPU compositor — the measurements, including the ones that went the wrong way

I wrote a Linux block driver in Rust to use idle GPU VRAM as ultra-fast storage (8.53 GB/s via ublk + io_uring) and submitted an RFC to Microsoft WSLHi everyone, Like many people doing heavy development workloads on Linux/WSL2 (compiling large Rust multi-crate workspaces…

Show HN: A 6M-token movable window on a single 46GB GPU

Every Microsecond Matters: Achieving Near Speed-of-Light Latency in GPU Collectives

Writing a bindless GPU abstraction layer

A Texture Lookup Approach to Bézier Curve Evaluation on the GPU (JCGT)

Running Gemma 4 26B at 5 tokens/sec on a 13-year-old Xeon with no GPU