AMD Working To 'Push Rust Deep into the GPU Stack'

Introducing CUDA Rust: Two Tracks for Writing GPU Kernels

Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

New project release: Montgomery, Computer vision AI model training in any GPU

Into the CUDA Multiverse of Runtime Compilation: Exploring Kernel Fusion Strategies for GPU Database Systems

I built a small tensor-first programming language with native CPU/GPU compilation, autodiff and ownership

Coordinating GPU inference from a Cosmos SDK chain in Go: repo tour and open problems (open source)

The progress of Glacex and new features in the GPU-Rendered library

Ordenas — a Metal backend for Rust that fails loudly at the CPU/GPU boundary

GPU World