I trained a tiny (6M-param) attention-free model you can chat with, generates a sentence in ~5 ms on CPU, no GPU, no pretrained embeddings

SedonaDB 0.4: GPU-accelerated spatial joins

OpenCat: declarative video compositions in Rust – Tailwind layout, GSAP animations, Skia GPU rendering, no Chromium

UCCL-EP: DeepEP-style expert parallelism on any NIC, no GPU-initiated comms

Gooey: A GPU-accelerated UI framework for Zig

AET: Turning an Object Method into a GPU Kernel - Exploring Object-Oriented Heterogeneous Programming

AET Compiler: making object-oriented inheritance cross CPU/GPU address spaces

A Pythonic language & platform to do GPU programming on Mobile

I'm building a GPU-native editor in Rust + WebAssembly

I put a datacenter GPU in my gaming PC