Make yourself a Voxel Engine THIS weekend

Real-Time Rendering with JPEG-Compressed Textures

High-performance 2D graphics rendering on the CPU using sparse strips [pdf]

Ray Marching Soft Shadows in 2D (2020)

Spectral rendering, part 3: Spectral vs. RGB

Generalized Worley Noise

Shaders: How to draw high fidelity graphics with just x and y coordinates

Bauble

libfive: a software library and set of tools for solid modeling

50th Anniversary of BitBLT