Upcoming launch of Factor Y | My 2D automation game | Very detailed blog post about development progress and project

I just released v0.0.10 of my space automation game Combine And Conquer (Rework of graphical assets, new tech tree, written in Rust)

I've been writing a very detailed devlog for my Rust game 'Combine And Conquer'

I finally released my procedural text editing tool. I also added a console version so you can easily automate it

I'm currently developing a tool/language for editing text. What do you guys think?