The Rapier physics engine 2025 review, 2026 goals, and GPU physics experiments

Reviving Kiss3d - a simple 3D and 2D graphics engine

The year 2022 in Dimforge and our objectives for 2023 (on Rapier physics, Parry collision-detection, nalgebra linear-algebra)

The year 2021 in Dimforge and our objectives for 2022

The last two months in Dimforge (June - July 2021) - new user-guide for Rapier JS bindings, joint limits, and safer use of non-Copy types with nalgebra!

This month in Dimforge #6 (Apr. May

Integrating const-generics to nalgebra 0.26 (linear-algebra library)

This month in Dimforge #5 (Feb. Mar

This month in Dimforge #4 (Jan. 2021) - Announcing Parry, the successor of ncollide for 2D and 3D collision-detection in Rust

Physics simulation with Rapier: 2021 roadmap

This month in Dimforge #3 (November 2020) - rotation locking, coupling with fluids, and completed JS bindings

This month in Dimforge #2 (October 2020) - New collider shapes, collision filters, restitution, user-defined data, and work-in-progress coupling with fluids

This month in Dimforge #1 (October 2020) - Continuous benchmarking, ray-casting, and new JS bindings

The Rapier Physics Engine

Rustsim becomes Dimforge (the organization developing nalgebra, nphysics, ncollide, simba)