How to study Graph theory, for some who is first time hearing it.

sdrtop: A terminal SDR monitor built with ratatui, tokio

Little Console-Base Snake Game in zig 0.16

Finally finished building a relational database from scratch.

I wanted a better way to analyze my chess games. Now I'm too deep in Rust and Tauri.

GPU-Accelerated UI library from scratch

Behold my Abomination: Written in Pascal, Single Pass(ish), No AST, No IR

I made a Bézier Curve Viewer using Iced!

Preview of ratcn components on the web thanks to Ratzilla magic

AI watermarking makes a lot more sense for text than it does for code

12 years programming in C, these are my language preferences.

RamShared v2: Writing a Linux VRAM Block Driver in Rust & C with 8.74 GiB/s PCIe DMA, io_uring/ublk, and 3 Patches on lore.kernel.org

Wabou: a experimental cross-platform GUI framework combining SolidJS 2.0, Taffy, and Vello

ZamGBA: A GBA SDK for homebrew gamedev witten in Zig

I made a CAD program in Rust

node based multi-threaded molecule simulation visualizer

I was surprised the LSP is able to parse this. Good job ZLS 👍

We lowered the prices for RustWeek

Gravity and collision particles simulation, using macroquad for rendering and barnes-hut for optimization, could be better optimized

Someone remembered my project existed, so here's a 1.5 year progress update

I created a web framework in my own programming language

CSSC7 - Control Specified Source Compiling

Released "Vertex Enumeration" A crate for voronoi diagrams and other polytope problems

My First Rust Project

Made a cake for my boyfriend’s birthday

burli: a from-scratch Brotli codec in pure Rust, optimized for transfer speed

ssh late.sh - the Clubhouse now has live streaming, synthwave radio, NetHack, DCSS, Brogue, and a whole BBS door games wing :)

p99-conf is coming up and I'm presenting my Rust database!

I crocheted Ferris for my boyfriend!

I built a small tensor compiler in C++ — it has its own language, graph IR, optimizations, and executable model output

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