Fun project searching contributors!

Oweka: a fast TUI tool to clean up target, node_modules, venv, etc.

A huge update on Gecko, my GameCube and Wii emulator!

cargo-pretty-build

GSim-RS - A G-code simulator in Rust, now with volumetric stock simulation.

sofka - one of the fastest Kubernetes TUI in Rust (k9s alternative)

p2pmux: Multiplayer terminal multiplexer where multiple users and machines can connect to a same session

Throttle: an open-source per-process bandwidth limiter for Windows in Rust (egui + WinDivert)

JEPA-CoT: chaining JEPA units tail-to-head for latent world models — plus an ablation that surprised me (chain vs

Using an ESP32 as an SWD Programmer for STM32 with Rust

fanring: a Rust MPMC channel that scales to 150M items/s

Reactive GUI framework with MILP layouter

Post title, Ferris/Minecraft pixel art crossover

Ray tracing in a region in a few lines of WL

i made my own programming language in C + Flex just for fun

I built a tool to scan ext4 drives in seconds

Rust/Cargo support added to Pacmon for dependency notes inside the repo

I made a terminal Spotify player that changes colors based on the album art

Pure Rust, Proxy/Ingress Controller powered by Pingora.

rmd: one-shot Linux reminders that survive reboot

My first rust CLI!

Java vs Rust

shotdock: Fast Wayland screenshot, recording, and window framing tool (Rust / GTK4 LayerShell)

I built an open source tool to analyze what is actually consuming storage on Windows

I'm working on a rust game engine based on bevy called Renzora Engine!

Asobou: a retro game emulator launcher for the terminal

Rdn Programming Language

Do you like how it's turning out?

I made a GBA emulator that runs in the terminal

VeloceNet-Studio 1.0.0 – open-source network monitoring studio (Flutter + Rust)

More →