Building a video editing prototype in Rust using GPUI and wgpu

We're planning to support Rust at Nyno (open-source n8n alternative). Is this the best possible way for. so extensions?

Built a simple RUST+ESP32 Morse code blinker

Rust's repository summary

I built a minimal process monitor in Rust with a real-time web UI (stdout / stderr)

Does Rust have any UI libraries/frameworks that can produce a UI like this?

real time sync between browser and iOS in pure Rust

Zprof - Cross-allocator profiler

Ariel OS v0.4.0 released!

3D spinning cube with crossterm

Valid pointer types

2D game engine using minifb

AstroBurst v0.3 is coming - first non-Python ASDF parser, FFT Richardson-Lucy deconvolution, wavelet denoising, all in Rust

jnv: Interactive JSON Viewer with jq [Released v0.7.0 🚀]

compact-dict: My attempt at a cache-local, linear probing hash map. Looking for feedback/roast.

AstroBurst: astronomical FITS image processor in Rust

I built Mini-Diarium an encrypted local-first journal written in Rust. Free and Open Source. Feedback is appreciated

kuva: A scientific plotting library for Rust

voxquant - high quality, high performance mesh voxelizer

Progress report on my text editor Duat, built and configured in Rust

Hypertile 0.2.0: Zero dependency runtime tiling engine for Ratatui inspired by Hyprland

I've been building Tabularis — an open-source, cross-platform database client built with Tauri + React since late January

AstroBurst v0.3.4: Still working on it, now with FFT Phase Correlation Alignment, polishied and speedup.

It's actually insane how much effort the Rust team put into helping out beginners like me

I built an orbital app launcher with Rust and egui to learn the language. Feedback on my code would be much appreciated!

Special relativistic rendering with Bevy

Building a Rust-native NLE (video editor) with GPUI + wgpu — lessons learned and open questions

Copenhagen Hnefatafl

LightRest Ltd's LAGK Initiative - Leverage-Aware Governance Kernal

We rebuilt the Shockwave engine in Rust + WASM to save early 2000s web games

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