I'm a physics student and I built a zero-dependency C++20 framework to do math and data plotting

Let the Browser Do the Math or: How I Learned to Stop Worrying and Love the DOM

agent-shell 0.63 updates

N-body gravity simulation in O(N)

Box3D, an open source 3D physics engine

How can I combine learning Math and Discrete Mathematics with Rust projects?

Since Chromium 148, Math.tanh is now fingerprintable to link underlying OS

Self-taught dev with ADHD/Anxiety looking to learn CS and Math from scratch. Any advice?

Built a markdown to pdf transpiler in rust — passes 649/652 commonmark, has its own layout engine and TeX math engine

GitHub - vectojs/vectojs: Canvas-native UI runtime with a Virtual Math Tree, semantic accessibility projection, WebGL/WebGPU backends, and agent-drivable controls.