I built a WASM SIMD inference engine in Rust - semantic embedding model in 7MB - no torch, no ML framework (~2ms embedding inference)

Performance of WebAssembly Runtimes in 2026

Building Charton: A WGPU-Powered General Visualization Library. Just pushed 50k points at 60 FPS on integrated graphics, but hit a WASM bottleneck

WATaBoy: JIT-Ing Game Boy Instructions to WASM Beats a Native Interpreter

Charton 0.5 — WGPU-accelerated & WASM Rust visualization library

I hate compilers

WASM on the JVM Ships Under the Bytecode Alliance

WASM + Zig + Webgpu + Native?

Go and WASM: a lovely couple

Ported my C game to WASM, here's every bug that I hit