CPNG, a backwards compatible fork of PNG

Faster LZ is not the answer to 150-250 GB video game downloads

Near-lossless image formats using ultra-fast LZ codecs

Lz_xor

“Crunch” Open Source Texture Compression Library vs. US Patent #20110115806

Tech company patterns

On Age of Empires Definitive Edition's Pathing/movement

Lessons learned while developing Age of Empires 1 Definitive Edition

Lessons learned while developing Age of Empires 1 Definitive Edition

Things learned while running your own self-funded startup

The “Faster Zombies!” blog post

RAD's ground breaking lossless compression product benchmarked

Why I left Unity

Open Office Spaces and Cabal Rooms Suck

The future of GPU texture compression

File patching using data compression with flushing

A simple way to reduce memory pressure on Unity iOS (and maybe Android) titles

iOS Memory Pressure Hell: Apple's 64-bit requirement+Unity's IL2CPP tech

Lessons learned while fixing memory leaks in our first Unity title

State of Linux Gaming

Things that drive me nuts about OpenGL