Show HN: Richard – A CNN written in C++ and Vulkan (no ML or math libs)

Vulkan Foliage rendering using GPU Instancing

⚡Edgen now supports Vulkan, CUDA and Metal

Khronos Releases AV1 Decode in Vulkan Video with SDK Support for H.264/H.265

How to create a Vulkan instance on macOS using Rust + Ash

How do I port a Vulkan pipeline from C++ to Rust?

Vcc – The Vulkan Clang Compiler

How to share code between Vulkan and Gallium

Handling Vulkan Lifetimes in Rust

Vcc: The Vulkan Clang Compiler

Vulkan Video Decode: First Frames

Vulkan Engine in Rust for Animation

A simple Godot OpenXR Rust project that shows how to use trigger buttons and physical based rendering (PBR) on Vulkan graphics

Vulkan video extensions for accelerated H.264 and H.265 encode

Gulkan: 25 years later, Rogue Squadron 3D on Vulkan [video]

Inject custom vulkan functions via LD_PRELOAD in rust

NVK reaches Vulkan 1.0 conformance

Vulkan Documentation

Real-time Trumpet Simulation C++/Vulkan [video]

Hardcore Vulkan Debugging – Digging Deep on Linux and Amdgpu

VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library

We've Got A Vulkan Memory Allocator At Home

VUDA: A Vulkan Implementation of CUDA

Snake but rendered with raw vulkan(ash)

Roadmap to Vulkan for KDE window manager KWin

I spent 9 months developing a simple and beautiful Vulkan GPU library for Rust lang.

Direct3D 8 to Vulkan translator D8VK 'production-ready' 1.0 is out now

FFmpeg's Next Release Will Be Exciting with Vulkan Video Decode, More Filters

Rbdoom-3-BFG 1.5.0 Replaces OpenGL with DX12 and Vulkan Using Nvidia's Nvrhi API

Vulkan Video Decoding

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