This Week in Fyrox Game Engine #4 - Preview Mode for Animation Editors, Toolbar, Time Ruler, and Curve Editor Improvements.

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What are you doing this week?

Phoenix Template Engine - An open-source template engine for Spring which I've been developing for some time

out of cash - DOS point and click adventure game

Building a Minesweeper game with Go and Raylib

Show HN: Dungeon Newbie (an RPG game for total newbies)

Improvements to RISC-V vector code generation in LLVM

Text Adventure Game

A Visual Guide to Genome Editors

5 Permanent Features in Java 24 - Improvements in performance and Virtual Threads without any changes to the code!

Swift and Cute 2D Game Framework: Setting Up a Project with CMake

Gemini-2.5-pro-preview-06-05

A lightweight utility for training multiple Keras models in parallel and comparing their final loss and last-epoch time.

Let's make a game! 271: Looping combat

I'm creating a game about emulation development!

Tokasaurus: An LLM inference engine for high-throughput workloads

Writing a text editor in 7 minutes using Textual

A closer look inside AI Mode

Settled Go devs: which IDE/editor won you over and why?

Drug-free pain relief game progresses to the next level in clinical trial

Go 1.24.4 is released

Brutally Brutally Roast my first golang CLI game

Goblinville: A Spring Lisp Game Jam 2025 retrospective

Would it theoretically be possible to dynamically link all dependencies in debug mode?

This Month in Redox - May 2025

Engagement = % of Humanity's Time Hijacked and Wasted

When you spend 4 hours appeasing the borrow checker... and it still says no ❤️

This Month in Rust OSDev: May 2025

More Office Space Being Removed Than Added For First Time in At Least 25 Years

GitHub - observ33r/object-equals: A high-performance and engine-aware deep equality utility.