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Show HN: Server-rendered multiplayer games with Lua (no client code)

Project – Project automation powered by Rust and Lua

Lua 5.5

Lua 5.5 Released

Lua 5.5 released with declarations for global variables, garbage collection improvements

Luarrow – True pipeline operators and elegant Haskell-style function compositio

making lua do what it shouldn't: typesafe structs

Creating C closures from Lua closures

Getting Started with Playdate on Ubuntu

Pure Lua 5.3 VM (based on Shopify/go-lua)

L5: A Processing Library in Lua for Interactive Artwork

Client-side GPU load balancing with Redis and Lua

Lua Hypertext Pre Processor

I’m building A-Lang — a lightweight language inspired by Rust/Lua. Looking for feedback on compiler design choices.

Silverbullet: Personal productivity platform built with Markdown and Lua

libinput 1.30 Released With Support For Writing Plug-Ins In Lua

Lua 5.5.0 (rc1) has been released for testing

Fast Lua runtime written in Rust

A 450 KB static site generator based on Markdown and Lua

I built a Lua-inspired, statically typed scripting language in Rust (Wolf-Lang)

How to Obsessively Tune WezTerm

Lux: A luxurious package manager for Lua

Replua.nvim – an Emacs-style scratch buffer for executing Lua

Luau's performance

Why I chose Lua for this blog

SuperWERID - Open sourcing our pre-prodction Spine, LUA Code and the Game

The evolution of Lua, continued [pdf]

Push the Button: Using LuaJIT + FFI + CoreBluetooth with an async design to automate a trivial task

Fuzzing as the basis for effective development a case study of LuaJIT

Develop WinUI 3 applications in Lua (Preview Video)

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