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I built a Rust library for LLM code execution in a sandboxed Lua REPL

Lilush – LuaJIT static runtime and shell

Lunate: Lua Struct Tags in Go

Announcing Open Cardinal v0.0.1: A deterministic sidecar (Rust + Lua + gRPC)

Lunar: a self-hosted Golang+Lua FaaS for personal use.

Is there anyway to implement other languages into a rust program (Creating a c++ engine that uses lua for scripting)?

Built a local RAG/context engine in Rust – SQLite, FTS5, local embeddings, Lua extensions, MCP server

Java+LUA Wiktionary parser converts Wiktionary wikicode to HTML

tokf — a Rust CLI that filters noisy command output using TOML configs and optional Lua scripting

Xmake: A cross-platform build utility based on Lua

Fuzzing Lua in OSS-Fuzz

Show HN: Server-rendered multiplayer games with Lua (no client code)

Project – Project automation powered by Rust and Lua

Kindler: A New, lua-based build system designed to run anywhere

SoliDB: Multi-model ACID DB in Rust (docs + time-series + real-time WS + Lua) — early alpha, looking for feedback / testers

Lua-rs project

RapidForge - turn bash/lua scripts into webhooks and cron jobs

Lua 5.5

Lua 5.5 Released

Lua 5.5 released with declarations for global variables, garbage collection improvements

Luarrow – True pipeline operators and elegant Haskell-style function compositio

making lua do what it shouldn't: typesafe structs

Creating C closures from Lua closures

Getting Started with Playdate on Ubuntu

Pure Lua 5.3 VM (based on Shopify/go-lua)

L5: A Processing Library in Lua for Interactive Artwork

Client-side GPU load balancing with Redis and Lua

Lua Hypertext Pre Processor

I’m building A-Lang — a lightweight language inspired by Rust/Lua. Looking for feedback on compiler design choices.

Silverbullet: Personal productivity platform built with Markdown and Lua

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