OpenGL 3.1 on Asahi Linux

cross-platform OpenGL in rust ?

A simple Minecraft clone written in C using modern OpenGL

Rbdoom-3-BFG 1.5.0 Replaces OpenGL with DX12 and Vulkan Using Nvidia's Nvrhi API

OpenGL is not dead, long live Vulkan

The Nix, OpenGL and Ubuntu Integration Nightmare

Permafrost engine – An OpenGL RTS game engine written in C

Pseudo-3D raycaster without OpenGl

OpenGL crates: gl vs glow vs glium

[Media] Just me doing some OpenGL with Rust. (I spent more time refactoring this code than getting the actual logic working lmao.)

Raysterizer, a framework that transforms OpenGL programs to instead use raytracing

[Media] I wrote an OpenGL-like render engine from scratch

MGL – OpenGL 4.6 on Metal

Simulating a CRT TV with C++ and OpenGL

Rewritten OpenGL Drivers Make AMD's GPUs 'Up To 72%' Faster in Some Pro Apps

Challenges of compiling OpenGL 4.3 compute kernels on Nvidia

[Media] I created a simple image editor using OpenGL and egui.

I made a simple 3d shooting game using OpenGL.

Common Lisp OpenGL programming tutorial #12 -- Animation & Hierarchies

Openblack: Open-source Black and White (2001) written in modern C++ and modern rendering engines (OpenGL, Vulkan)

Common Lisp OpenGL programming tutorial #11 -- Animation

Common Lisp OpenGL programming tutorial #8 -- Colors & Groups

Common Lisp OpenGL programming tutorial #6 -- Hierarchies

Common Lisp OpenGL tutorial 03

Making OpenGL 3D Game in C++ from scratch - Part 8: Entity System | The Basics - Source Code on GitHub

Deprecation of OpenGL and OpenCL (2018)

A NixOS flake for Rust, egui, and OpenGL

Vulkan 1.3.211 Brings Another Extension To Help Zink OpenGL Implementation

Zink OpenGL-On-Vulkan Making Progress On Windows, X-Plane Looking To Use It

Making OpenGL 3D Game in C++ from scratch - Part 6: The Matrix | Source Code on GitHub

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